Browse by Subject "Video games"

  • Smith, Benjamin D.; Thibeault, Matthew D.; Jaworski, Nick (Entertainment Technology Center Press, 2012)
    Games, one of the most popular forms of entertainment for young people today, exhibit a number of promising traits for pedagogical practice. Game-based learning theory identifies elements of game play that encourage ...

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  • Pollak, Micah (2012-09-18)
    In this dissertation I consider the application of an economic framework to situations outside of traditional economics. I look at two areas: the first is the behavior of politicians in dynamic elections and the second is ...

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  • Herbig, Dillon (2009)

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  • McDonough, Jerome P.; Olendorf, Robert; Kirschenbaum, Matthew; Kraus, Kari; Reside, Doug; Donahue, Rachel; Phelps, Andrew; Egert, Christopher; Lowood, Henry; Rojo, Susan (2010-08-31)

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  • Kou, Yubo; Nardi, Bonnie (iSchools, 2013-02)
    Anti-social behavior, such as flaming in newsgroups and forums, is pervasive and problematic in many online venues. Such behavior breaks established norms and unsettles the well-being and development of online communities. ...

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  • Adams, Suellen S. (Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign, 2009)
    This article examines the information seeking behavior and meaningmaking in virtual play spaces by employing the example of one such space. The researcher examines the means by which game players get the information ...

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