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Title:Bee survival: An applied network analytical strategy
Author(s):Krieger, Erica; Dudas, Patrick M.; Patch, Harland
Subject(s):Gamification
Visualization
Environmental
Abstract:In the interactive educational game, Pollinator Panic!, players learn crucial information about why pollinators are in peril, and ac tions to prevent community collapse. We will be presenting the many sophisticated threats to pollinator populations in the form of a game that will help players become more engaged and personally invested in existing conservation efforts. We hope to bridge the learning gap amongst differing learning styles through utilizing text, audio, and visual means of communicating these ideas in-game. The game will be publicly available online to promote ease of access and circulation via sharing on social media platforms. To accomplish this, we plan to utilize D3.js to build bipartite network models to most accurately illustrate how threats to a population can have severe ripple effects throughout a nested com- munity structure. Players will have to overcome various environmental challenges defined by empirical research to win the game and save the pollinators.
Issue Date:2020-03-23
Publisher:iSchools
Series/Report:iConference 2020 Proceedings
Genre:Conference Poster
Type:Text
image
Language:English
URI:http://hdl.handle.net/2142/106569
Rights Information:Copyright 2020 Erica Krieger, Patrick M. Dudas, and Harland Patch
Date Available in IDEALS:2020-03-17


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