Texture synthesis has always been an interesting research topic in Graphics. The popular neighborhood-based algorithms have two common stages: search for most similar neighborhoods in the sample texture; merge a local ...
In neighborhood-based texture synthesis, adjacent local regions need to satisfy color continuity constraints in order to avoid visible seams. Such continuity constraints seriously restrict the variability of synthesized ...
Metamorphosis is generally known as the continuous evolution of a source into a target. There is frame-to-frame camera or object motion most of the time when either the source or the target is an image sequence. It would ...