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Title:Instructional strategies for autistic adults learning video game design
Author(s):Ennis-Cole, Demetria; Cullum, Princess; Moore, Gary
Subject(s):Human information processing
Autism--In adulthood
Video games--Design
Special education
Autism spectrum disorders--Social aspects--Study and teaching
Special education--Research
Abstract:A diagnosis of Autism Spectrum Disorders (ASD) indicates that an individual has a complex neurological disorder which impairs communication, behavior, and social interaction. ASD persists throughout an individual’s lifetime; many adults with ASD are very knowledgeable and skilled, but they tend to be unemployed and underemployed because of difficulties interacting, communicating, and securing positions for which they are qualified (Chappel & Somers, 2010; Hendricks & Wehman, 2009; Nesbitt, 2000). This poster describes instructional strategies that match the information processing needs of adults with ASD. The poster is based on findings from a qualitative pilot study designed to identify best practices for teaching adults with ASD video game design. Data from semi-structured interviews with adult learners revealed direct, interactive, and experiential learning as instructional preferences along with the elimination of stressors (competition with others, limited time, and test taking).
Issue Date:2013-02
Citation Info:Ennis-Cole, D.; Cullum, P.; & Moore, G. (2013). Instructional strategies for autistic adults learning video game design. iConference 2013 Proceedings (pp. 650-652). doi:10.9776/13171
Genre:Conference Poster
Publication Status:published or submitted for publication
Peer Reviewed:is peer reviewed
Rights Information:Copyright © 2013 is held by the authors. Copyright permissions, when appropriate, must be obtained directly from the authors.
Date Available in IDEALS:2013-02-03

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