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Title:Brawling in the Library: Gaming Programs for Impactful Outreach and Instruction at an Academic Library
Author(s):Vanden Elzen, Angela M.; Roush, Jacob
Subject(s):Gaming in libraries
Academic libraries
Abstract:Academic libraries not only need to focus on instructing students about library resources but also need to actively reach out to them. One way to accomplish this is to integrate gaming into library programming and instruction. The staff of the Lawrence University Seeley G. Mudd Library has been successfully incorporating games into library outreach programming. This article explores the various ways academic libraries have been integrating games into instruction and programming and provides advice and anecdotal evidence from programming experiences at the Seeley G. Mudd Library.
Issue Date:2013
Publisher:Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign
Citation Info:In Library trends 61(4) Spring 2013: 802-813.
Genre:Article
Type:Text
Language:English
URI:http://hdl.handle.net/2142/46056
ISSN:0024-2594
DOI:10.1353/lib.2013.0016
Publication Status:published or submitted for publication
Rights Information:Copyright 2013 Board of Trustees of the University of Illinois
Date Available in IDEALS:2013-11-16
2015-06-16


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