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Title:Design Planning for an Alternate Reality Game to Support Learning of Informatics Concepts
Author(s):Eschler, Jordan; Fullerton, Sean
Subject(s):alternate reality games
informatics
education
Abstract:The project assessed approaches to creating an alternate reality game (ARG) for students to learn baseline concepts and skills of informatics in the introductory informatics course at the University of Washington Information School. The objective was to design a framework for a pilot ARG, explicitly outlining opportunities and constraints for the execution of such a game to enhance learning related to existing subjects on the course syllabus. We sought to ensure 1) instructor support for elements of the game, and 2) student participation during the game duration. We gathered information from experienced course teaching assistants and students who had taken the course previously.
Issue Date:2014-03-01
Publisher:iSchools
Citation Info:Eschler, J., & Fullerton, S. (2014). Design Planning for an Alternate Reality Game to Support Learning of Informatics Concepts. In iConference 2014 Proceedings (p. 1084 - 1088). doi:10.9776/14388
Series/Report:iConference 2014 Proceedings
Genre:Conference Poster
Type:Text
Language:english
URI:http://hdl.handle.net/2142/47332
DOI:10.9776/14388
Other Identifier(s):388
Publication Status:published
Peer Reviewed:yes
Rights Information:Copyright 2014 is held by the authors of individual items in the proceedings. Copyright permissions, when appropriate, must be obtained directly from the authors.
Date Available in IDEALS:2014-02-28


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