Browse Student Communities and Culture by Subject "Online Communities"

  • ANTH 499/AAS 450_07-01 (2007-05-15)
    This project examines the internet consumption of Korean pop culture and its related products by Korean American students in campus residence halls and how these activities may or may not form their identity as a Korean ...

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  • ANTH 411_06-04 (2006-12-15)
    This project investigates the social use of video games on campus. The author conducted two interviews, recorded gamers’ time allocation, and did participant observation during a Gaming Night and an EB Games Launch Party. ...

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  • ANTH 285_06-05 (2006-12-15)
    This project explores ISU students’ use of the social networking website Facebook, and asks why students participate in Facebook. The author conducted six interviews and did participant observation by making a Facebook ...

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