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Title:From kids to geeks: Consequential transitions and mediators of learning in computer gaming
Author(s):Kow, Yong Ming
Subject(s):Digital youth
Informal learning
Games
Abstract:Previous studies in youth learning have mostly examined practices that were bounded within a predetermined context. But learning is also a lifelong endeavor, in which the learners’ developmental trajectories may be continuously formulated, supported, and cumulative across multiple formal and informal contexts. In this paper, I make use of the concept of consequential transition to examine personalized and long-term learning among 24 “elite” gamers. I conducted in-depth interviews with each of these participants, and asked questions regarding their learning experiences growing up with video games. I identified a series of personally meaningful transitions that had taken place in their homes, in schools, and within communities. I found that long-term consequences of learning go beyond cognitive development and include cultivation of social networks and computing skills. I discuss implications that computing technologies could materialize these consequential transitions for institutional stakeholders.
Issue Date:2017
Publisher:iSchools
Citation Info:Kow, Y. M. (2017). From Kids to Geeks: Consequential Transitions and Mediators of Learning in Computer Gaming. In iConference 2017 Proceedings (pp. 28–39). https://doi.org/10.9776/17006
Series/Report:iConference 2017 Proceedings
Genre:Conference Paper/Presentation
Type:Text
Language:English
URI:http://hdl.handle.net/2142/96682
DOI:https://doi.org/10.9776/17006
Rights Information:Copyright i2017 Young Ming Kow
Date Available in IDEALS:2017-07-27


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