Library Trends

 

Library Trends (ISSN 0024-2594) is an essential tool for librarians and educators alike. Each issue thoroughly explores a current topic of interest in professional librarianship and includes practical applications, thorough analyses, and literature reviews. The journal is published quarterly for the Graduate School of Library and Information Science by The Johns Hopkins University Press. For subscription information, call 800-548-1784 (410-516-6987 outside the U.S. and Canada), email jlorder [at] jhupress.jhu.edu, or visit www.press.jhu.edu/journals.

This community provides access to all back files of Library Trends except the most recent two years.

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  • Carson, Justine (Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign, 2014)

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  • Powell, Annmarie (Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign, 2013)
    Play is a well-documented educational tool, but one that has begun to decline in schools and early childhood education due to the increased pressure for cognitive-based school readiness programs. Play such as pretend ...

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  • Copeland, Teresa; Henderson, Brenda; Mayer, Brian; Nicholson, Scott (Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign, 2013)
    Three school library staff members explore how they have used tabletop games in different school library settings. Teresa Copeland (Tesseract School, Paradise Valley, Arizona, USA) explores how tabletop and role-playing ...

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  • Broussard, Mary J. Snider (Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign, 2013)
    This article describes how an annual Harry Potter Night program fits into a college library’s mission. The literature shows college and university libraries are already accustomed to supporting their campus communities’ ...

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  • Vanden Elzen, Angela M.; Roush, Jacob (Johns Hopkins University Press and the Graduate School of Library and Information Science. University of Illinois at Urbana-Champaign, 2013)
    Academic libraries not only need to focus on instructing students about library resources but also need to actively reach out to them. One way to accomplish this is to integrate gaming into library programming and ...

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