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        <datestamp>2023-07-11</datestamp>
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          <dc:contributor>Hart, John C</dc:contributor>
          <dc:creator>Vijay, Ashwin Kumar</dc:creator>
          <dc:date>2019-11-26T20:35:10Z</dc:date>
          <dc:date>2019-11-26T20:35:10Z</dc:date>
          <dc:date>2019-07-16</dc:date>
          <dc:date>2019-08</dc:date>
          <dc:description>Textures are a integral part of Computer Graphics, and creating realistic textures is a challenging task. Recently, Neural Networks have made significant advances in the area, and have shown great promise in creating believable textures. Despite this, there exist some problems with their use in this field.Here, we explore those advances and the issues that arise in developing a pipeline for generating high quality textures.</dc:description>
          <dc:description>Submission original under an indefinite embargo labeled 'Open Access'. The submission was exported from vireo on 2019-11-26 without embargo terms</dc:description>
          <dc:description>The student, Ashwin Vijay, accepted the attached license on 2019-07-15 at 17:15.</dc:description>
          <dc:description>The student, Ashwin Vijay, submitted this Thesis for approval on 2019-07-15 at 17:17.</dc:description>
          <dc:description>This Thesis was approved for publication on 2019-07-16 at 09:38.</dc:description>
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  Previous issue date: 2019-07-16</dc:description>
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          <dc:language>en</dc:language>
          <dc:rights>Copyright 2019 Ashwin Vijay</dc:rights>
          <dc:subject>Graphics, Texture</dc:subject>
          <dc:title>An exploration of texture synthesis with neural networks</dc:title>
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            <department>Computer Science</department>
            <discipline>Computer Science</discipline>
            <grantor>University of Illinois at Urbana-Champaign</grantor>
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            <name>M.S.</name>
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