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Designing for empathy in higher education: a multiple case study of team-based learning with the empathic user experience research process (EUXRP)
Moon, Eunmi Kim
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https://hdl.handle.net/2142/132567
Description
- Title
- Designing for empathy in higher education: a multiple case study of team-based learning with the empathic user experience research process (EUXRP)
- Author(s)
- Moon, Eunmi Kim
- Issue Date
- 2025-12-03
- Director of Research (if dissertation) or Advisor (if thesis)
- McDonagh, Deana
- Doctoral Committee Chair(s)
- McDonagh, Deana
- Committee Member(s)
- Salamanca, Juan
- Guntzviller, Lisa
- Kim, JungMi
- Department of Study
- Illinois Informatics Institute
- Discipline
- Informatics
- Degree Granting Institution
- University of Illinois Urbana-Champaign
- Degree Name
- Ph.D.
- Degree Level
- Dissertation
- Keyword(s)
- Empathy-Based Pedagogy
- Empathic User Experience Research Process (EUXRP)
- Empathy Development
- Role-playing in Education
- Team-Based Learning
- Experiential Learning
- Abstract
- Empathy is increasingly recognized as a critical educational and professional competency, yet its integration into interdisciplinary design education often remains superficial, instrumentalized, or unevenly applied. This dissertation introduces and examines the Empathic User Experience Research Process (EUXRP)—a structured, iterative pedagogical framework designed to cultivate empathy as a sustained, ethically grounded, and socially responsive practice across diverse cultural and disciplinary contexts. Drawing on theories of participatory design, constructivist learning, intercultural communication, and transformative pedagogy, EUXRP reframes empathy not as a discrete design phase but as an embodied, relational, and reflective stance toward users, collaborators, and future stakeholders. Using a qualitative, constructivist multiple case study approach, the study investigates three university-level courses in the United States and South Korea—spanning environmental design, disability design, and teacher education—to explore how students develop empathy through immersive role-play, user-expert engagement, and collaborative meaning-making. Findings indicate that empathy development is nonlinear, emotionally complex, and shaped by cultural norms, requiring intentional scaffolding, psychological safety, and context-responsive facilitation. Across all cases, EUXRP supported perspective transformation, professional identity development, and enhanced capacities in ethical reasoning, inclusive communication, and justice-oriented design. As a modular and transferable framework, EUXRP advances empathy-based pedagogy and offers concrete tools for educators seeking to integrate equity, ethics, and experiential learning into human-centered curricula.
- Graduation Semester
- 2025-12
- Type of Resource
- Thesis
- Handle URL
- https://hdl.handle.net/2142/132567
- Copyright and License Information
- Copyright 2025 Eunmi Moon
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Graduate Dissertations and Theses at Illinois PRIMARY
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